The default Field of View is 35-degrees, I believe. SU offers a 2-point view on the Camera menu, but it is a fixed view that reverts to full perspective as soon as you try to orbit. 2-point perspective is actually more distorted than the standard full perspective view generated by SU. Who said 2-point was undistorted? Since this method ignores the z-axis vanishing point to reduce manual labor on hand-drawn perspective drawings, it is something of an anachronism in SU. What would be the proper settings in SketchUp in Degrees or MM that would give me the same undistorted visual / hand drawn results? If I were to draw a standard 2-point perspective drawing by from 2 or 3 elevation drawings (example: front, top and right sides) of an object.
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